там вообще интерфейс поменяется...удобно будет как по мне,Клан АРС мона больше делать...это классно)))только это за премиум,посути вся суть будет в бонусах вот
RUNE FORTRESS
The walls of this Hall are covered with runes connected with pylons of power hidden throughout the territory of your clan. The power of earth magic gives you advantages over attacking foes.
Next level
Effects: number of protected squares:
1,
+1 to all stats per
35 lvl of difference,
+15 HP per
15 lvl of difference,
+1 damage
+2% critical strike chance per
30 lvl of difference
Construction time:
5 day(s)
Required number of builders:
3
Required level of builders:
65
HALL OF GREATER RUNES
A place to conduct rituals creating the most powerful of artefacts. Items infused with demonic powers can only serve their owners.
Next level
Effects: allows you to begin King of the Hill expeditions, enchant items and unlocks location number
1.
Construction time:
5 day(s)
Required number of builders:
10
Required level of builders:
65
BEGIN CONSTRUCTION
BRIEFING ROOM
In this Hall the vampire lords gather their cohorts and make plans for the wars to come. In the middle of the Hall stands a tactical table infused with blood magic that lets you create any battlefield.
Next level
New tactics.:
Hill defence
defenders: AGILITY
-6, all weapons damage
+8, PERCEPTION
+4, HP
+100
attackers: AGILITY
-3, all weapons damage
+2, chance for critical hit
+10 %
Construction time:
6 day(s)
Required number of builders:
10
Required level of builders:
65
BEGIN CONSTRUCTION
SHOOTING RANGE
Scores of targets, trapdoors, posterns and obstacles. All that is needed to master ranged combat, in any conditions.
Next level
New tactics.:
Into the battle
AGILITY
+10, PERCEPTION
-10, dodge
+15 %, HP
+75,
requires RANGED WEAPON
Construction time:
5 day(s)
Required number of builders:
4
Required level of builders:
65
Required buildings: BRIEFING ROOM level 4
BEGIN CONSTRUCTION
POWDER MAGAZINE
Weapon storage, laboratory, shooting range with moving targets and gunsmith. All that is needed to tailor firearms to the needs of any vampire.
Next level
New tactics.:
Law and order
all weapons damage
+10, PERCEPTION
-10, AGILITY
+20, chance for critical hit
-25 %, dodge
+10 %,
requires GUNS (one- or two-handed)
Construction time:
5 day(s)
Required number of builders:
4
Required level of builders:
65
Required buildings: BRIEFING ROOM level 4
BEGIN CONSTRUCTION
DOJO
An ordinary hall. Scores of training dummies line the walls, allowing any vampire to master even the most exotic melee weapons, next to each dummy stands a pedestal with ancient training guides. Here you will learn all that you need of melee weapons, basics and advanced techniques alike.
Next level
New tactics.:
Lone wolf
HP
+200, dodge
+10 %, chance for critical hit
-10 %, AGILITY
-10,
requires MELEE WEAPONS (one- or two-handed)
Construction time:
5 day(s)
Required number of builders:
4
Required level of builders:
65
Required buildings: BRIEFING ROOM level 4
BEGIN CONSTRUCTION
SEWERS
The old sewers is interconnected with the ancient catacombs that stretch under the whole City.
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Effects: you can use it once every
14 days, works only on squares in zones 1-3, ignores square protection perdiod (after a finished siege and after a cancelled siege), allows you to besiege people on vacation mode, allows you to besiege banned players (if the ban lasts for more than a week), maximum number of attackers in a siege:
15, maximum number of defenders in a siege:
20
Construction time:
5 day(s)
Required number of builders:
3
Required level of builders:
70
BEGIN CONSTRUCTION
CLAN ARCHIVES
CLAN ARCHIVES
All the deeds and possessions of each clanmember are recorded here. It is also a place for the clanmates to trade.
Next level
Effects: allows you to swap squares within the clan with no wait time; the squares cannot be under siege, siege protection period stays with the square, usable once every 24 hours (for both parties)
Construction time:
5 day(s)
Required number of builders:
5
Required level of builders:
65
BEGIN CONSTRUCTION
CHAPEL
No one knows why this place was called a chapel, but Cainites come here to pray, ask the gods for prosperity and make sacrifices.
Next level
Effects: +3 to LUCK during quests
Construction time:
15 day(s)
Required number of builders:
15
Required level of builders:
65
BEGIN CONSTRUCTION
KENNELS
Only a few vampires are allowed to breed these bloodthirsty beasts. Fed with the blood of their master and led by a Hunter, the Hounds are a murderous weapon.
Next level
New tactics.:
Shield
1 random opponent misses the first attack in the first round of a siege
Shriek
1 random opponent has 20% chance of missing on every attack in the first round of a siege
Horror
1 random opponent will be critically hit by every attack in the first round of a siege
Construction time:
30 day(s)
Required number of builders:
10
Required level of builders:
65
BEGIN CONSTRUCTION